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Janna's avatar

Yay, congrats again Andrea, I’m so excited for this newsletter!

Since I am also asked over and over again “how do you pitch a graphic novel,” it’s great to see your take on it.

You mentioned that all graphic novel pitches should have at least three spreads (6 pages) of final art, which I agree with. You also said at the end that you discourage creators from including sketches in the pitch. I wanted to clarify what you meant by that, because I often tell creators that it’s OK to include “tight pencils” in the sample pages they include in a pitch, as long as they ALSO have at least three or more spreads of final art. What do you think about that?

(I certainly agree that including thumbnails in a pitch would be a big no-no!!)

I think part of the reason creators get confused about what they should and shouldn’t do is because terminology can sometimes be amorphous — for example, when we (meaning everyone in the industry) say “sketches,” do we mean “thumbnails,” or do we mean “tight pencils”? And of course there’s that industry-wide bugaboo, what’s the difference between a “graphic novel” and a “comic”? LOL

One final piece of pitching advice I’d add is: leave out superlatives when describing your story. For example, don’t start your logline with something like, “In this tender story guaranteed to touch the hearts of thousands of readers….” The old rule of “show, don’t tell” applies to pitching just as much as storytelling.

On a separate note, I was especially intrigued when you mentioned that you have a theory about why people who didn’t grow up reading graphic novels or comics have trouble getting into the format. Please write that article soon. :)

Wait a minute!'s avatar

Thank you for this very detailed and helpful newsletter!! Looking forward to reading more on these topics!!

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